Thursday, November 10, 2011

The Marvelous Countdown, Day 8: Phoenix Wright



Yes, THAT Phoenix Wright. The lawyer. He's in Ultimate Marvel vs. Capcom 3. I don't know either.

Okay, so he might be a little out of place in this battle of juggernauts and mega men, but from what I've seen he's one of the most unique fighting game characters ever made, with a lot to bring to the table. Phoenix Wright completely plays by his own rules in combat, having 3 "modes" of play: Investigation, Courtroom, and Turnabout. The goal when using Wright is to get to turnabout mode as quick as you can, but let's back up for a second.

In Investigation mode, Wright collects "evidence" by pressing combinations of buttons, up to 3 pieces total. If you have a "correct" piece of evidence, the picture of said evidence will light up in his custom HUD display. If you have the wrong evidence you can throw it at your opponent and try for another piece.

Once you have everything you need (3 pieces of "correct" evidence), you can enter Courtroom mode, gaining access to some new moves, and the ability to use your collected evidence to shoot projectiles. While Wright can hold his own a bit better than before by taking advantage of his newfound abilities, the goal in Courtroom mode is to land his famous Objection while holding the right evidence. That seems to be where the main challenge will lie, ad Objections are slow to start up and I imagine hard to combo into.

Once you manage to object to your opponent, it's time for Wright to truly shine (literally) in Turnabout mode. All his aforementioned projectiles are faster, his normal attacks produce gigantic Objection fingers, and his Cornered theme begins to play. In Turnabout mode, he is one of the best characters in the game, and gains access to his absurdly powerful level 3 hyper. Be mindful though, that Turnabout mode has a time limit; once it runs out, it's back to searching for evidence.

What I think would be the best strategy is to get to Turnabout mode, use Wright until Turnabout is juuuust about to run out, and then tag in another character; Wright's assists will retain their Turnabout properties, making him a very useful assist character as well. How you'll GET to Turnabout mode, well, that's the part I'm unsure of.

People clamored from far and wide to get Phoenix Wright in Ultimate Marvel vs. Capcom 3, but now that his playstyle has been dissected and found to be complex, will people actually use him? Or will they opt for a more beginner-friendly character? This is an interesting test of character loyalty in my opinion, but are people up for it?

0 comments:

Post a Comment